ANOTHER #SaveTengaged Update? Everyone should be gagging right now. Anyways, here's a proposed economy for tengaged. It explains the issues that I see, and hopefully my solution addresses them. Keep in mind that this does NOT include game payouts, or group games. (Yet).
I don't think you should limit how many designs one can make per week. It keeps competition high witch keep costs lower.
I also think that people should be able to create stuff for groups through a coding mechanism like in roblox. If they can script it then they can sell it sort of thing.
Another thing that would be great is letting people trade money back and forth and allowing people to buy and sell stock in shops. If that is allowed then it will be a true economy.
The purpose of having a shop is to either make T$ or to gift you friends designs. In my case, I just post 35 stock at 1000T$ each week. So at the end of each week, I make 3500T$. You want to deduct 1000T$ for me to get my shop initially, and then make me spend another 1000T$ when I move on? That gives me 1500T$. THEN you want me to pay for each design? And what if I am friends with a designer, instead of gifting them in the future I pay 150T$ per design times 7. So I make 450T$ each week from my shop compared to 3500T$? And you want people to rush into this new website lol
what i like about certain designers if that you can be the only one to have it. I looking around and seing the same avi over and over, and the other thing that needs to be addressed i the multies.