"MicklePickle20
Wasn't going to ask a question but Will yelled at us to ask questions in ponderosa. That being said, my question is Can you compare your gameplay to a famous painting?( don't be basic on this shit, impress me)and give me 5 reason why you are like that painting. Also, Give me one reason why the gameplay of your fellow finalists are not like that painting. Thank you, God Bless you and God Bless Deshon."
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Mickie,
The Last Supper - Da Vinci
This is not only one of my favorite paintings but definitely is the one that sums up my gameplay this season best.
1) I am in the middle and the other 12 people post-merge are flanked to my right and left. This represented me as some have said "being in the middle" with everyone around me gossiping and throwing ideas out while I am in the middle processing everything and making my own decision.
2) Everyone is having a different reaction to the events going on. Some feel betrayed, some are happy, some are neutral, some don't know what the hell is going on. I am there with a straight face trying not to show emotion.
3) If you look even closer, they are in groups of 3. I was in a group of 3 with daniel and deshon. I was in a group of 3 with matt and mickie. I was in a group of 4 with matt, kellen, and zach. I was in a group of 4 with cubs, daniel, and deshon. Those were my 4 main groups and I was in all of them simultaneously figuring out what I needed to do to set myself up better to make it to the end.
4) The place where "the last supper" is taking place is very similar to how some tribal council locations look in survivor. I always picture us going to tribal and sitting in a temple like area together for the votes and before the madness shortly ensues.
5) The bread and food scattered around the table is similar to how I put feelers out to people to garner their reactions and get information. By throwing out scenarios to Daniel, I knew he was closer to matt all the way back at final 8 and final 9. It was stuff like that that allowed me to do what I needed to do.
Why Matt and Daniel's gameplay is not like this painting because first of all there are too many people and neither of them had enough relationships to make this work. They relied heavily on those who they were with which is honestly fine. I've done that before in games but to my detriment. I decided to be the one to dictate votes. Let them flow when they needed to and when to push a different agenda when needed. If you could take out half of the room and maybe even another person or two, then maybe theirs would be more like the painting :)