This is something the website can mutually agree on that needs some tweaking. Since randomize is present and changing the website lets gather our ideas in one place so he can see.
I'll post below what i think is appropriate and we can go from there.
Edit: Toned down some of the payouts after getting feedback, I got carried away!
Survivor really should be toned down to 10K/$T per merge imo.
Although I would actually love to see some kind of scaling system in Survivor to incentivize merge streaks, like the reward goes up 1K/1$T per consecutive merge, which wouldn’t seem like much, but it could add up
Like if you start with 10K/10$T in the first merge, but you get that plus an additional 1K/1$T per merge, after 10 merges you could get 145 K/145$T from it, instead of just 100 K/$T for those, but still more even than the 400 Karma people would get for that now
These are STILL way too high. Getting higher colour levels should take time and be somewhat difficult. One thing that keeps Fasting interesting is that few players get payouts, and so players are less likely to form big alliances and then stay loyal to them.
Merge: 40k, 25Ts.
i HAD to +15