Rules for series 3:
Rules:
Each player starts with 2 HP. You can lose HP during the duel phase, through danger zones, or failing to submit a choice in time. You can also lose 1 HP if you succumb to thirst/starvation. You must eat/drink every three days to avoid thirst/starvation.
If you do not respond before deadline - you will lose 1 HP. When you lose all HP, you die. Simple as that. If you anticipate being away, please give me your choice list or assign someone to make your decisions - otherwise, you'll quickly pass away.
All players start at the cornucopia. There are three random items waiting at the cornucopia at the start of the contest. Once all items have been taken from the cornucopia, new items will appear at random intervals one at a time. Gifts may also appear from the sponsors in the arena. Within the arena, there are lakes and grassland. If you stay in lakes/grassland, you are given the opportunity to eat/drink.
Each night, you must choose one action:
A) Sleep - Your username will be invisible by those who use nightvision goggles, but everyone will know that your colour player is in this square. If you sleep two nights in a row, you will lose 1HP due to bug bites.
B) Grab (food/item) - You will grab and eat 1 food/water if in grass or lake. You will grab 1 item if at cornucopia. If more than one person grabs for an item at cornucopia, a duel will commence and the winner will get the item (if no clear winner, it goes back to ground).
C) Run - You can move 1 space north, south, west or east. If you have boots, you can use them to move one space at night for free.
Items - you may only hold two items maximum at a time. Each item is a one-time use only.
Food - will reset hunger timer. If you go 3 days without food, you will lose 1HP.
Armor - wear it during one day and you will NOT lose any points when you defend.
Axe - equip it during one day and you will NOT lose any points when you attack someone.
Spear - equip it during one day and you can attack someone in a nearby square.
Nightvision - equip it during one night to reveal the HP and Player names/colours of everyone in the same space.
Boots - equip it during night to be able to "run" plus perform another night action.
Medikit - 50% chance that it will restore one hit point.
*Using an item allows you to do one action free, you will still be able to perform one other action that night phase.
Each day, you will be told how many people are in your square. For the first three days, you will only be told how many players are in your square and each person in your square will be listed as a colour. For example, you are told that you have been assigned Green for the game. Your ally PrincessTeePee told you that she is Yellow for the game. At night, you see that there’s green, purple and yellow in your square! You know that purple is not your ally. If there's no one in your square, you will also be told this. With nightvision goggles, you would be told this instead: pablito (green) has 2HP, haribo (purple) has 1HP, PrincessTeePee (yellow) has 1HP. On the fourth day, there will be permanent daylight and colours will no longer be used - only usernames will be used.
Each day, you must choose one action:
A) Attack Player - You will attack player (colour name). The targeted player will lose 1 HP unless s/he is in defensive stance. You are vulnerable to attacks from everyone else.
B) Defensive Stance - You will defend against all attacks. All players who attacked you will lose 1 HP and you lose 0 HP. If no one attacked you, however, then you lose 1 HP from exhaustion.
C) Do nothing - By resting, you avoid the fight, and if there’s a trap on your space, you have time to disarm it. You are vulnerable to attacks from everyone else.
Duel - When you and at least one other person “grabs” for an item, you must duel to determine who gets it. You will then fight as normal and may lose HP as well. At the first night at the cornucopia,