CHECKPOINT #2- SPEED/ENDURANCE
For this checkpoint, you and your partner will be dropping marbles into a jar, 100 marbles to be exact. Now the twist? You can’t just drop these all at once, because for every 25 marbles, you MUST take a break.
When you or partner drop your first marble, your time will start immediately. Please mail in the official phrase
DROPS MARBLE #_ FOR PERSON NAME/PERSON NAME
Your phrase must match mine with the capitalization, but remember to replace the dash with the marble number you are on. Also, replace the person name with either your usernames or names, either are acceptable.
During this checkpoint, you will be timed on how fast you can drop those marbles into the jar. Now, your mandatory break times DO NOT COUNT into the time, but you should know that your time will automatically start back up the moment your break time ends, as I have already set what the break times should be for you. It is imperative that you pay attention to time. Now starting late only will result in your timer being unpaused, no penalty, however if you drop marbles during a mandatory break time, you will be penalized 5 minutes per each marble dropped in that break time.
It should also be noted that you if you send me marbles out of order or miss a marble, then you will also be penalized, as you cannot backtrack. That penalty will 3 minutes per marble.
All times will be based on Tengaged timestamps, so please keep that in mind during this run. Just to be clear, I am going by the timestamps I receive on my end.
So what is the breakdown for this run:
MARBLES 1 TO 25
Break Time: 4 minutes and 20 seconds
MARBLES 26 TO 50
Break Time: 9 minutes and 00 seconds
MARBLES 51 TO 75
Break Time: 15 minutes and 50 seconds
MARBLES 76 TO 100
Since this is a partner competition, you and your partner need to alternate dropping marbles. One partner drops one number then your partner does the next number, so on and so on.
Once your team has sent in marble 100, your time will be stopped. Have fun!