12 people go to the extreme to survive and become the last team standing in CAPTURE!
The Board:
1 2 3 4
5 6 7 8
9 10 11 12
7- Camp/Jail
Everything else is described during the hunt each round.
Description:
Hunter: Randomly chosen (mostly), the player will start in a random location each round.
Prey: Being hunted by the Hunter. Trying to stay hidden for the length of a day at a time. If captured by the Hunter, they will be thrown in Jail.
Jail: Players enter jail when captured. They will wait there for an elimination.
Elimination: Consists of 2 teams up for elimination. The players not up for elimination will vote one of the eliminees out. They player with the most votes goes home. If there is a tie, the most recent Hunter will break the tie.
Moving: Prey can move once every 2 hours. Hunters can move once every hour.
Safe Zone: Each round, there will be a safe zone. You are allowed to stay in the safe zone for 4 hours (2 moves). The zone is randomly chosen each round. Once you have exited it you may not re-enter it until the next round.
Sabotage: Each round one team will be given an advantage. At any point in the round, they may reveal the location of another team to the Hunter. The Hunter will not know who played the sabotage and they will not know who was sabotaged. Of course if it is reveal by players you will know.
Searching: If a player wants to search a location, they must add an additional 15 minutes to their wait time til their next move. This rule ONLY applies to Prey.
Capture Season 1: The Jungle
Contestants:
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