— — TEAM-DURANCE — —
I was thinking the other day... what if I did an endurance comp but made it worse? Here’s the result it’s TEAM-DURANCE
Usual endurance rules apply. I’ll drop a GO! post, and at every 10 minutes from that post players must state *hangs on* to stay in the game.
The difference is of course you are now in teams. Each team is allocated 4 “platforms” in the comp, and at each interval, 4 members of the team must fill those spots and post the phrase *hangs on*. NO PLAYERS may hang on for their team in back to back intervals. You must switch it up. Plus the phrase MUST be posted as I have shown it WITH the astrixes.
For every platform not filled in an interval, the team will lose that platform. For example if the team still has 4 platforms but only 3 people post, the team will lose the 4th platform and must continue the company with three.
On one hand, you may see having less platforms as an advantage, as it’s less people needing to be on. Although this is true, the less platforms then the higher the teams chance at losing, as the team that loses all their platforms will be the comp losers.
I allow 1 minute either side of the interval in which to post the phrase, so if a deadline time is 8 minutes past, you are allowed between 7 and 9 minutes past to get a post in.
The team that loses all their platforms first will be the losers, and the winning team will be the one left standing.
Strap yourselves in!