Namely, Hunger and Stars are filling much slower than usual.
Here are my dumb ideas to help motivate people to play more:
- Reduce Hunger to a 24 player game.
I don't think it needs to be a 30 player game. Hunger Games the book series was 24 players. Less players, faster enrollment.
Speaking of the books....
- Add Districts to Hunger.
Once the game fills, a random pair of people will be grouped into a district.
>If a district pair reaches final 2, the game ends and both win the winning prize: 140K, 300T$.
>If a district pair both reach final 4 but not final 2, they get a boosted reward. Like a bonus 30K because good karma.
>If one member reaches final 4 but not the other, the other member receives a 10% reward of what their team member got. IE:
1st place, losing member gets 13K 30T$
2nd place, losing member gets 6K 10T$
3rd place, losing member gets 2K 6T$
4th place, losing member gets 1K 2T$
>If a member personally kills the other district member...
30th-21st: The killer gets a bonus 20T$
20th-11th: The killer gets a bonus 40T$
3rd-10th: The killer gets a bonus 100T$ and the loser gets nothing regardless of placement. 馃槇
- Stars I would improve the reward system.
Once the multi situation is handled, I would vastly improve the rewards. It's a weekly game that costs 300T$ to play. It's exclusive. Make it worth it!
3rd place: 200T$ 50K
2rd place: 300T$ 100K
1st place: 1000T$ 300K
ONLY IF WE HAVE A SITE WHERE THE GAME ISN'T RIGGED BY MULTIES BECAUSE 馃が THAT.
And if course....the one I least agree with...
- Duel
Bring it back. With awful rewards and the unenrol button. 馃槇
Comments
Honestly I wouldn't mind adding in that stuff for hunger
STARS NEEDS HELP...
You putt so much work in and get nothing out of it
STARS NEEDS HELP...
You putt so much work in and get nothing out of it