This site uses cookies. If you continue to browse the site, we shall assume that you accept the use of cookies.

My thoughts

Posts 106 posts

Skeleton! Apr 30, 2013
Oh no! I'm a skeleton now! And most of my friends are too lol.
Points: 105 10 comments
too play or not: PYN May 2, 2011
should i come back and play again?  PYN and vote
Points: 0 1 comments
still alive Jan 7, 2011
Hey everyone,
Sorry for just disappearing a few months ago.  Life is busy and I just got a little burned out of Tengaged.  I'm not back to play (I don't think) just sayin hi.
Points: 37 3 comments
rookies sucks Oct 4, 2010
Randomize,
You seriously need to add a second version of rookies to the site.  One that isnt played as a quick game.  I'm tired of getting voted out of the game because I have a life and I don't happen to check in right at the moment i need to.  Like in my current game, Rennyyy was inactive for over an hour so i told everyone I would check back in later so we could keep playing.  I checked in 3 times and she was inactive still.  The 4th time she was back and I was nommed because i was inactive for like 30 minutes.  This quick game bullshit is unfair to those of us that can't sit in front of a computer 24 hours straight
Points: 8 4 comments
13th in rookies Oct 3, 2010
So i just got the most amazing place of all in my very first Rookies, 13th! Sweet, I know.  And the best part is this.  While I was doing the POV comp Tengaged decided to put a nice little 7 MIN under my Avi and everyone thought I had left the game.  So after I finish the comp, people are saying to evict me cause I am inactive.  So after a 8-2 vote I got 13th, YAY!!! ok, well now that I got rookies out of my system I can continue with my normal tengaged life.
Points: 45 3 comments
Amazing Race (game suggestion) Sep 20, 2010
I read someone else's idea the other day for an Amazing Race game and thought it had some good ideas and I've been thinking about how to make TAR into a Tengaged game.  I don't remember all the points the original poster made for the game so I'm sorry if it seems I am stealing your ideas.  I'm not I came up with these on my own.  TAR is a structured game so many ideas will remain the same.

http://i56.tinypic.com/15edyxj.png   Here is a screenie for the game so that you can see it better than the tiny image here.

The game would consist of 9-10 twelve hour days.  10 if the non-elimination day is given by algo.

Color level required: Light Green
Cost to join game:    20T$
Prizes: 10th  0T$/0 Karma
         9th  3T$/0 Karma
         8th  6T$/1 Karma
         7th  9T$/2 Karma
         6th 15T$/3 Karma
         5th 20T$/4 Karma
         4th 25T$/5 Karma
         3rd 40T$/10 Karma
         2nd 75T$/15 Karma
         1st 110T$/20 Karma

Basics of the game.
1)20 people play the game.  They are placed into teams based on the order they enroll in the game.  The first two become the Black Team, the second two the Red Team, so on and so on.

2)Starting on day 1 there are two competitions every day.  These are the Detour and the Roadblock.  One team member does the Detour and the other does the Roadblock.  If there is a way Randomize can make it so that the team players can choose who does which competition great, if not then it can be the first day the player on the left does the detour and the player on the right does the Roadblock.  Then the next day it would switch.  Either way you can't play the Detour/Roadblock on back to back days.

The Detour and Roadblock challenge scores are combined between the two team mates.  The team with the highest score is safe from elimination and can use the U-Turn the next day IF it is available.  The two teams with the lowest combined scores will compete the next day for elimination.

3)Starting with day 2 the Elimination challenge comes into play every day.  Both players on the two teams competing in the Elimination will play the challenge.  Again the scores are added together and the team with the lowest score is evicted.

4)The U-Turn also comes into play on day 2.  The previous days highest scoring team will be given the option to use the U-Turn if it is available.  The U-turn will be available randomly 2 times throughout the period of the game.   If used, the U-Turn doesn't take effect until the day after it was used.  For example, if on Day 2 the Blue Team was the highest scoring team and they were given the option to use the U-Turn on Day 3, it wouldn't take effect until day 4.  Instead of making the U-Turned team re-do a challenge, the U-Turn automatically gives the team it was used on a 15% point reduction in that days competitions (not including Elimination).

5)There can be 1 non-elimination day in the game.  The algo could randomly pick any day but the first and last day.

6)On the last day the final 3 teams play the final Detour/Roadblock competitions.  The U-Turn could be in effect on final day.  The final placing would be determined by the final day combined scores.

I know there are probably some things i didn't consider or forgot about.  And there will probably be some tweaks needed but I think it could be a lot of fun.
Points: 693 37 comments