I really think stars should double the max T (so 600) and then 2nd/3rd 400/300.
Or, since enrollment lately has been slow, it would be interesting to see the rewards calculated by multiplying the amount of T used to play. 1st/2nd/3rd get their T$ multiplied by 2/1.5/1 respectively, So the earlier you enroll, the riskier it is (you may lose more T) but can win more money. For example if someone who paid 250 wins 500 T$, while someone who pays 300 (50 more T) can win 600T (100 T more than someone who would pay 50 T less).
Either way, we NEED changes to game payouts admin or people are going to stop playing.
I still contend that Survivor payouts are too high, Crookies and fastings are fine, castings maybe a slight boost to 2nd/3rd, frooks only needs a buff for 3rd - 6th, and hunger and Stars need to be re-evaluated altogether
Every t gen there is a cry for better payouts until they get them and they realize all the down side that come with it...Payouts are far from the answer...
Frookies payouts are far too high here. As people are paying 10T$ each, the frookies paymenta shouldn't pay out more. Also, fast games shouldn't be giving out much karma or T$ anyways.