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Big Brother and online Hunger games.

Seriously

Jun 28, 2016 by MightyGoober
randomize
It's only a matter of time. Decryption running now.

Request URL:http://www.tengaged.com/microgames?data=8d7a22b19e513d707469495f6d1a26478ab021f531f5383c773d8ed76dd7bf45b1312abcfb6ede3dc6915b233089d43639de2e8498b3d4103399b2ce663d885f811d6845112dfa5a3196ba680d845ea06e5a4952e12d68ac52a0c41f81663531309e29171353b9ba2b102c1e2a97f353745d6acdd469782fcf793a609f1ba26ddc5aef21f5674a4004820b

public static const KEY = "tengTESTsecret";

public function sendGameData(_arg1:Number){
            var _local2:Number;
            var _local3:URLVariables;
            var _local4:Object;
            var _local5:String;
            var _local6:CryptoCode;
            var _local7:String;
            var _local8:URLLoader;
            var _local9:URLRequest;
            connTimer.stop();
            dateEnd = new Date();
            _local2 = (Date.parse(dateEnd) - Date.parse(dateStart));
            if (debug){
                _local9 = new URLRequest((url_debug + urlProc));
            } else {
                _local9 = new URLRequest((url + urlProc));
            };
            _local3 = new URLVariables();
            this.status = CONNECTING;
            _local4 = {
                type:this.type,
                function:this.requestName,
                header:{
                    context:this.context,
                    contextId:this.contextId,
                    subcontext:this.subcontext,
                    subcontextId:this.subcontextId,
                    code:this.code
                },
                data:{points:_arg1},
                counters:{
                    tc:connTimerCounter,
                    td:_local2
                }
            };
            _local5 = JSON.encode(_local4);
            _local6 = new CryptoCode();
            _local6.setKey(KEY);
            _local7 = _local6.m_encrypt(_local5);
            _local3.data = _local7;
            _local9.data = _local3;
            _local8 = new URLLoader(_local9);
            _local8.addEventListener(Event.COMPLETE, sendGameDataOk);
            _local8.addEventListener(IOErrorEvent.IO_ERROR, sendGameDataError);
        }

    }

Comments

what is this haha!
Sent by s73100,Jun 28, 2016
what? :P
Sent by unkown,Jun 28, 2016
Crack so code to load us up with. T lol
Sent by cswaggerr,Jun 28, 2016
Mightygoober whats this
Sent by LasVegas,Jun 28, 2016
His code for sending comp scores to the server
s73100
@unknown
LasVegas
cswaggerr
Sent by MightyGoober,Jun 28, 2016
unkown
Sent by MightyGoober,Jun 28, 2016
Mightygoober now please crack his code to sending T$ to the server :P
Sent by LasVegas,Jun 28, 2016
LasVegas
That one won't be possible, that API would come directly from paypal.
That will be secure, the minigames are not LOL
Sent by MightyGoober,Jun 28, 2016

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