Warrior
Health: 6,000
Damage: 400. Has three attacks
1. *Bladestorm* - Cause your next attack to hit everyone in the game you choose (7 time use).
Rogue
Health: 1,000
Damage: 300. Attacks twice.
1. 50% chance of poisoning victims of attacks, making them receive 500 damage at the end of every turn. This cannot be dodged or absorbed.
2. 50% chance of dodging incoming attacks or offensive abilities.
3. *Backstab* - Cause your next attack to inflict 3x damage on anyone who is above you in the attacking order but chose not to attack you (6 time use).
Mage
Health: 2,000
Damage: 600
1. 75% chance of being able to attack a second time.
3. *Frost Blitz* - Cause your next attack to freeze the victim; making them unable to attack for the rest of the round (4 time use).
4. *Frost Barrage* - Cause your next attack to hit everyone in the game you choose, and freeze all the victims; making them unable to attack for the rest of the round (2 time use).
5. *Frost Barrier* - Place a shield over yourself that will absorb the next incoming 1,000 damage (2 time use).
Priest
Health: 4,000
Damage: 800
1. *Heal* - Heal yourself or an ally by 1,000 (6 time use).
2. *Resurrect* - When a player dies, you can use this to bring them back to life at full health (1 time use).
3. *Holy Shield* - Place a Shield over yourself or an ally that’ll absorb the next 1,000 incoming damage (4 time use).
4. *Smite* - Cause your next attack to inflict double damage (2 time use).