I need to know if it should stay the strictly 100% social concept (which I do love as a social player myself) or if I should mix it up a bit and add things (idols, shot in the dark, advantages, mutiny, exile island, schoolyard pick, idol nullified, legacy advantage, edge of extinction, 50/50 coin, safety without power, fire tokens) and which ONES should be in it (I just listed most of the options, some good, some stupid af, but I’d wanna hear from the people! i’ll tag the people from season 2
I really love the social concepts and I think it could mainly stay that way, however, using some advantages like idols/safety w.out power could spice things up. I think there could be some advantages but not too many
I agree, I think! I wanna see opinions, but I think shot in the dark would be iconic BECAUSE it tests players ability to make ballsy moves cause if you are scared lowkey, you gonna throw a vote in case it’s played and your plan is fucked, but that thrown vote could send you or an ally home, so it adds so much to it. CocoVanderbilt
adding in powerd and more shit to a mostly random game would get to be too many things to juggle for the players imo i qouldnt have the drive to try knowing my game could be ended by more than my own fuck ups or a bad swap
Girllover101
dannyjr0587
SpikedCurley
Iindsay
Colter
hujain
Scooby69
Tryphena
Thnksfrthmmrs